This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
AMS2 is a comprehensive simulation of the Brazilian motorsports scene, featuring all major Brazilian racing series, race tracks and manufacturers, as well as a selection of modern and classic content from around the world.
KK is a karting simulator with a variety of kart classes and karting tracks from around the world.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.
AMS simulates premium Brazilian racing series such as Stock Car V8, Copa Petrobras de Marcas, Formula 3 Brasil and Mitsubishi Lancer Cup, now packing every car and every track from their respective 2015 championships. It also ventures abroad, picking up various highly regarded European content such as Imola.
Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013.
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.
GTR 2 – FIA GT Racing Game is a sports car racing simulator developed by Blimey! Games and SimBin Studios for PC and is a sequel to GTR. The game simulates the 2003 and 2004 FIA GT Championship racing series. It uses Image Space Incorporated’s rFactor engine as a codebase.
rF is a simulation designed to simulate any type of four-wheeled vehicle of any era, supports modding directly, and features advanced 15 degrees of freedom physics, suspension, and tire modelling.
GTR – FIA GT Racing Game is a sports car racing simulator developed by SimBin Studios for PC. It was the first release for the studio who formed from modders going pro. The game simulates the FIA GT Championship racing series. It uses Image Space Incorporated’s rFactor engine as a codebase.
RBR is a high quality rally simulation featuring 8 rally cars and thirty-six courses.
LFS is a racing simulation developed by a three man indie team and is considered to be one of the most realistic sims of all time despite it’s age.
NR2003 is a simulation of the 2003 NASCAR Winston Cup. It featured a selection of chassis and all tracks from the real-life schedule.
GP4 is a simulation of the 2001 Formula One World Championship. It includes the 17 tracks from the season and allows the player to select from 11 teams.
F12K2 is a simulation of the 2002 Formula One World Championship. It includes the 17 tracks from the season and allows the player to select from 11 teams.
N4 is a groundbreaking simulation of the 2001 NASCAR Winston Cup. It featured a selection of chassis and all tracks from the real-life schedule for the first time.
GP 500 was a racing simulator released in 1999 by MicroProse for PC created by Melbourne House.
The game is a simulation of the 1998 FIM Road Racing World Championship GP 500 motorcycle circuit. It was notable for its advanced physics and realism developed in co-operation with motorcycle racer Kenny Roberts Jr.
CMR is a simulation of the 1998 World Rally Championship and includes a selection of drivers, cars and countries from the schedule.
GPL is a simulation of the 1967 Formula One World Championship. It includes 11 tracks (10 from the real-life schedule) and allows the player to choose from seven period cars.
SODA is a simulation based on the Short Course Off-Road Drivers series, but did not contain any officially licensed cars or real-world tracks.
NASCAR Racing 2 is a 1996 racing video game by Papyrus Design Group based on the NASCAR Winston Cup Series of the same year, with a later addon for the 1997 Busch Grand National Series. It featured many drivers, Gen-4 chassis and tracks from both series.
Papyrus developed this title and released multiple NASCAR-based video games with incremental changes up until their transition to the “GPL engine” used in NASCAR Racing 4.
GP2 is a simulation of the 1994 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 14 teams.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
N1 is a simulation of the 1994 NASCAR Winston Cup. It featured a selection of chassis and engines, nine tracks, and had an official addon with seven more.