Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
AMS2 is a comprehensive simulation of the Brazilian motorsports scene, featuring all major Brazilian racing series, race tracks and manufacturers, as well as a selection of modern and classic content from around the world.
AMS simulates premium Brazilian racing series such as Stock Car V8, Copa Petrobras de Marcas, Formula 3 Brasil and Mitsubishi Lancer Cup, now packing every car and every track from their respective 2015 championships. It also ventures abroad, picking up various highly regarded European content such as Imola.
Originally released as Game Stock Car 2013, renamed in 2014 to Stock Car Extreme.
Copa Petrobras de Marcas is a touring car series in Brazil that launched in 2011, showcasing manufactures such as Chevrolet, Mitsubishi, Ford and Toyota. Petrobras, a large Brazilian oil company, commissioned Reiza to create Copa Petrobras de Marcas and offered it as a free download to fans of the series.
Copa Petrobras de Marcas uses the isiMotor (rFactor) engine.