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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

 

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PC version had two cars, 4 tracks that were secrets and can be found on the CD. Toyota Celica GT4 WRC, Millennium 5 Rallye and four fictional tracks.

Running on Windows 10

Install from CD (I selected not to install DX6 but allowed the Indeo video drivers to install), install the 1.5 patch (needs XP compatibility set to find CMR installation), then run using Rally.exe (using Windows 98/Me compatibility) being patient to the fact that it took a clear 10 seconds for the Rally.exe window to appear in my taskbar. Note that you will not see the intros because you are skipping them by using Rally.exe instead of Game.exe.

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.