Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As indicated yesterday in their monthly roadmap, Studio 397 have today released updates for three tracks as well as some liveries for their GTE cars.
Silverstone Grand Prix Circuit v2.12
Fixed: Starter Worker animation under Safety Car.
Minor Balance Updates.
Fixed: an issue where a camera was blocked by a digital flag.
Fixed: some digital flag uvw issues.
Fixed: Closed gaps around pit in detection.
Fixed: Start Flag Marshal animation under safety car.
Fixed: Pit Official animations.
Portland International Raceway v1.06
Fixed: Starter Worker Animation under Safety Car.
Fixed: Issue with default mapper at night on No Chicane Layout.
Fixed: Pit Official numbering.
Indianapolis Motor Speedway v1.09
Fixed: Starter Worker animation under Safety Car
Reduced size of curb GP layout T6
Fixed: Various Collision Issues
Reduced noise on road surface
Regenerated all real road rubber profiles
GTE liveries
BMW M8 GTE 2018 v2.25
Added new O-Rouge livery.
Corrected material alignment issue on some skins.Aston Martin Vantage GTE 2019 v1.71
Added new O-Rouge livery.Porsche 991RSR GTE 2017 v2.61
Added new O-Rouge livery.Corvette C7R GTE 2017 v2.65
Added new O-Rouge livery.
Added missing windscreen banners.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →