Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
As indicated yesterday in their monthly roadmap, Studio 397 have today released updates for three tracks as well as some liveries for their GTE cars.
Silverstone Grand Prix Circuit v2.12
Fixed: Starter Worker animation under Safety Car.
Minor Balance Updates.
Fixed: an issue where a camera was blocked by a digital flag.
Fixed: some digital flag uvw issues.
Fixed: Closed gaps around pit in detection.
Fixed: Start Flag Marshal animation under safety car.
Fixed: Pit Official animations.
Portland International Raceway v1.06
Fixed: Starter Worker Animation under Safety Car.
Fixed: Issue with default mapper at night on No Chicane Layout.
Fixed: Pit Official numbering.
Indianapolis Motor Speedway v1.09
Fixed: Starter Worker animation under Safety Car
Reduced size of curb GP layout T6
Fixed: Various Collision Issues
Reduced noise on road surface
Regenerated all real road rubber profiles
GTE liveries
BMW M8 GTE 2018 v2.25
Added new O-Rouge livery.
Corrected material alignment issue on some skins.Aston Martin Vantage GTE 2019 v1.71
Added new O-Rouge livery.Porsche 991RSR GTE 2017 v2.61
Added new O-Rouge livery.Corvette C7R GTE 2017 v2.65
Added new O-Rouge livery.
Added missing windscreen banners.
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