Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
I tend not to cover every update on titles this early in development, but this is a big one… TrackDayR v1.0.80.12 adds support for the bike modding tool and a new track called “TDR World Circuit.”
NEW CONTENTS
FULL MODDING SUPPORT
– on bikes with the alpha bike mod tool
(DOWNLOAD HERE) (DOCUMENTATION HERE) (VIDEO TUTORIAL HERE)
NEW TRACK – TDR World Circuit
– a very technical track where you can push our 1000pro to the limit!General
NEW 2D map system
Physics
Change RearWheel vertical calc for swingarm
Improved leaning transferload stability
Improved virtual rider stability
Improved side by side rider weight influence
Improved stability during stoppie
Update all bike ini
Add Inclination angle of chain
Add Squat ratio and squat angle
Add Motorcycle trimGame
Turnoff Menu Mod on TimeAttackR
BIKE MOD TOOL
add helpers adjustment
Add Brake power and com calculation
add flamer position
add Engine Power read from file
fix sparkle generation on MOD
Improved Alpha mod tool import
Alpha mod tool importTracks
Add TDR World Circuit
Bugfix
Fix avatar bug when return on box
Fix invalid first lap