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Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

 

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Three more track trailers have been posted by Turn10 to preview their upcoming Forza Motorsport release. The revealed tracks include Homestead-Miami Speedway, Watkins Glen International and Laguna Seca.

Homestead-Miami Speedway:

View this video on YouTube: https://youtu.be/KOBcBq5edqs and please consider subscribing to RSC’s main channel.

Watkins Glen International:

View this video on YouTube: https://youtu.be/FF12BrhEQuY and please consider subscribing to RSC’s main channel.

Laguna Seca:

View this video on YouTube: https://youtu.be/D0WA-KU_4yU and please consider subscribing to RSC’s main channel.

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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