Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Cooler Master, who branched out long ago from heatsinks and fans, have announced a new sim racing cockpit that adjusts from a GT-style seating position to a Formula car with ease. I love the overall design on this, but it is noticeable in the trailer below that the eye position will be considerably lower in the leaned back positions. While the rear of the seat can be adjusted somewhat to raise the head I think it’s obvious this cockpit would require the use of a separate stand for a monitor that is just as flexible on positioning for height to reach your eye level.
Trailer:
View this video on YouTube: https://youtu.be/VWnKKox45Is and please consider subscribing to RSC’s main channel.
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