Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
As previously teased with a render, iRacing are bringing the Dallara P217 to their service, most likely in September.
The Dallara P217 was first revealed in 2016 and was Dallara’s first LMP since they helped Audi with the first-generation Audi R18. It has since been developed into a DPi version that won on debut in the 2017 Rolex 24 at Daytona badged as a Cadillac DPi-V.R and has seen much success in the WeatherTech SportsCar Championship. Meanwhile it has struggled at Le Mans, not yet reaching the podium within the LMP2 class with the faster Oreca chassis dominating.
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