If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Run 3DConfig in Win98/Me compatibility mode to create a config.ini, then run the F1C exe in Win98/Me compatibility so it can use that config.ini. You do not need to edit the INI file at all using this method, just use the config tool to set resolution, etc.
I do recommend setting anisotropic filtering to 16x (if your system can run it) and antialiasing to 8x (again, if your system can) in a video card profile, not in the sim, as it will greatly improve the visuals in the low resolutions available.