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Posted: Apr 27, 2024 @ 09:05 am GMT-0600
Updated: Apr 27, 2024 @ 09:11 am GMT-0600
Sorting Tags: News - All, News - Software, Formula Circus,

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A few months back the prolific modder of the Codemasters F1 franchise, Gecki, announced that after the release of their 1998-2007 career mod for F1 2020 they would be moving on to develop their own game using Unreal. Yesterday, that mod release happened, and was quickly followed by a tweet confirming Formula Circus.

Formula Circus will be a standalone game (not a mod) using the Unreal Engine, allowing players to compete across multiple seasons of Grand Prix racing with an intricately planned off track environment simulating the politics of the paddock just as deeply as the on track racing. There are a couple of really interesting videos on YouTube showcasing the design, and I would really recommend watching the one embedded below.

The game’s Twitter is quite an essential follow. You can see a paddock model walkthrough, a first implementation of in-engine physics and a decent array of renders, menus, and more. The images below show off a car model, a car model with break points and a representation of how those break points will work in the event of a crash.

You can currently support development (and get access to their mods) on Patreon.

Introduction video:

View this video on YouTube: and please consider subscribing to RSC’s main channel.

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This is such a great idea for a game. Really hope it works out for them.

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Yeah, it is. It's a shame nobody has really done it since 99-02. Even more annoying that EA are pulling F1 games after two years and all those cars and stories and just... gone.

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