If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Three more track trailers! This time Turn10 have posted trailers for Barcelona-Catalunya, VIRginia International Raceway and Mid-Ohio Sports Car Course.
Barcelona-Catalunya:
View this video on YouTube: https://youtu.be/mtxEyde-MPE and please consider subscribing to RSC’s main channel.
VIRginia International Raceway:
View this video on YouTube: https://youtu.be/l9B5XxJvx4s and please consider subscribing to RSC’s main channel.
Mid-Ohio Sports Car Course:
View this video on YouTube: https://youtu.be/5mxrBnAtTs4 and please consider subscribing to RSC’s main channel.
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