Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Technically very similar, the Ferrari 488 GTE and GT3 drive quite differently. The GT3 variant has ABS, slightly less downforce, and a worse power-to-weight ratio than the GTE, which subtly changes the balance of each.
GTE released June, 2017 for iRacing.
GT3 released September, 2017 for iRacing.
GT3 released September, 2018 for Assetto Corsa Competizione.
GTE released May, 2020 for rFactor 2.