If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Reiza Studios today tweeted some more screenshots of their upcoming content.
Hockenheim has had some love recently with iRacing also announcing it will be added to their platform in the future. Really these Automobilista 2 screenshots look great. I am especially excited about the historic layout!
Reminder that you get the DLC for free if you buy AMS2 before the DLC release.
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