Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
iRacing deployed their fourth update for this seasons content and software today. Here are the build notes:
iRACING UI:
– Fixed an issue where users were getting Registered to the wrong Split when Spectating a multi-car event.
SIMULATION:
Race Control
– Fixed an issue where a time-limited Race finish could sometimes not triggering at all.
AI Racing
– AI Drivers have received additional training with the following vehicles:
– – BMW M4 GT4
– – Porsche 718 Cayman GT4 Clubsport MR– AI Drivers have received additional training at the following tracks:
– – Circuit de Spa-Francorchamps – Grand Prix PitsNew Damage Model
– Adjustments have been made to improve the New Damage Model on opponent cars, so that it more quickly matches the actual state recorded by the server.
– – Most damage states received from the server are now applied to opponent cars immediately.
– – The exception to this are damage states that would reattach wheels or car parts.
– – – In these cases, the damage state change can be delayed. The reattachment of wheels or car parts will be delayed if the force involved in breaking the part was above a threshold. There is a low and a high threshold with separate delay times. More severe impacts will cause a longer delay, minor impacts will have no delay.– Fixed an issue where some car-on-car contacts were not creating incidents correctly.
– Fixed an issue where Replays featuring cars that had the New Damage Model at the time and have since been reverted were not loading correctly.
– – Now, whenever loading a Replay, the Simulator will always use the New Damage Model car if that car had ever used it before.– The allowable hyper-extended distance for the front wheels on all stockcars has been reduced to prevent wheels popping through the hood.
– The allowable hyper-extended distance for the wheels on all open-wheeled cars has been reduced to prevent some odd flipping behavior.
– Hyper-extended suspension will now be reset when a vehicle with this issue enters a pit stall.
– This reset, and possible car hop, should only trigger when there is a hyper extended wheel.Graphics
– Removed a restriction in the Graphics Settings that prevented negative monitor bezel widths.
CARS:
ARCA Menards Chevrolet Impala
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
Audi R8 LMS
– 2020 Season 3 Balance of Power Adjustments: Minimum weight reduced by 5 kg, and fuel consumption rate reduced slightly.
Ford GT GT2/GT3
– (Ford GT GT3) – 2020 Season 3 Balance of Power Adjustments: Aerodynamic downforce has been increased moderately, and fuel consumption rate reduced slightly.
Formula Renault 3.5
– Tire parameters have been updated!
– Tire grip has been increased.
– Engine and drivetrain losses have been adjusted.
– Front wing angle limits have been adjusted.
– Ride height range adjustments have been reduced.
– Fixed an issue where the front wing would not load correctly when gating with the rear wing.
– iRacing setups have been updated.
McLaren MP4-12C GT3
– 2020 Season 3 Balance of Power Adjustments: Fuel consumption rate increased slightly.
Mercedes-AMG GT3
– 2020 Season 3 Balance of Power Adjustments: Gear shift control parameters have been adjusted to improve down-shift quality, engine braking has been adjusted, fitting bump rubbers is now optional, engine power has been reduced slightly, and ride height adjustment ranges have been reduced.
– Baseline setup has been updated.
NASCAR Chevrolet Monte Carlo – 1987
– The iRacing setups for Phoenix Raceway and Rockingham Speedway have been updated.
– Draft effects have been improved at medium and small ovals.
NASCAR Cup Series Chevrolet Camaro ZL1
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
– iRacing setups have been updated.
NASCAR Cup Series Ford Mustang
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
– iRacing setups have been updated.
NASCAR Cup Series Toyota Camry
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
– iRacing setups have been updated.
NASCAR Gander Outdoors Chevrolet Silverado
– Draft effects have been improved at medium and small ovals.
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
– iRacing setups have been updated.
NASCAR Gander Outdoors Ford F150
– Draft effects have been improved at medium and small ovals.
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
– iRacing setups have been updated.
NASCAR Gander Outdoors Toyota Tundra
– Draft effects have been improved at medium and small ovals.
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
– iRacing setups have been updated.
NASCAR Ford Thunderbird – 1987
– The iRacing setups for Phoenix Raceway and Rockingham Speedway have been updated.
– Draft effects have been improved at medium and small ovals.
NASCAR Xfinity Chevrolet Camaro
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
– iRacing setups have been updated.
NASCAR Xfinity Ford Mustang
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
– iRacing setups have been updated.
NASCAR Xfinity Toyota Supra
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
– iRacing setups have been updated.
Porsche 718 Cayman GT4 Clubsport MR
– For the New Damage Model, various parameters have been adjusted, including:
– – Stiffness of chassis and body has been increased slightly.
– – Detachable parts have had their hinging break limits reduced.
– – Overall bumper strengths have been increased to prevent crumpling under light contacts.
– – Rear bumper damage has a reduced effect on aerodynamic drag.Subaru WRX STI
– 2020 Season 3 Balance of Power Adjustment: Engine power has been increased slightly.
[Legacy] Dallara DW12
– Rear wing adjustment range has been expanded at long ovals.
– New iRacing setups have been added for the following track configs:
– – [Legacy] Charlotte Motor Speedway – 2008 – Oval
– – [Legacy] Texas Motor Speedway – 2009 – Oval[Legacy] NASCAR Cup Chevrolet Impala COT – 2009
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
[Legacy] NASCAR Cup Chevrolet SS – 2013
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
[Legacy] NASCAR Cup Ford Fusion – 2016
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
[Legacy] NASCAR Nationwide Chevrolet Impala – 2012
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
[Legacy] NASCAR Truck Chevrolet Silverado – 2008
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
[Legacy] NASCAR Xfinity Chevrolet Camaro – 2014
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
[Legacy] NASCAR Xfinity Ford Mustang – 2016
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
[Legacy] NASCAR Xfinity Toyota Camry – 2015
– Maximum brake torque has been reduced.
– Tire slip performance and tire cooling have been updated slightly.
TRACKS:
Kansas Speedway
– Fixed an issue with Caution lights disappearing at lower object detail settings.
– Night lighting has been improved.
Kentucky Speedway
– Fixed some lighting issues on barriers.
– Fixed some lighting issues in the pits area.
– Fixed some lighting issues with Musco lights.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →