Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Most likely delayed a few weeks by licensing approvals from Honda for the recent release of the Super Formula SF23 Honda variant, iRacing have now published their usual ‘build trailer’ for the 2023 Season 4 Build actually released at the beginning of September.
I still think this is one of the best builds iRacing have ever released.
View this video on YouTube: https://youtu.be/hQdY-cJT1Qk and please consider subscribing to RSC’s main channel.
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