If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Most likely delayed a few weeks by licensing approvals from Honda for the recent release of the Super Formula SF23 Honda variant, iRacing have now published their usual ‘build trailer’ for the 2023 Season 4 Build actually released at the beginning of September.
I still think this is one of the best builds iRacing have ever released.
View this video on YouTube: https://youtu.be/hQdY-cJT1Qk and please consider subscribing to RSC’s main channel.
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