Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Another update for WRC 9 has been released. Unfortunately I think most of these issues are only being released because of eSports events, but thankfully the rest of us get to benefit.
General Fixes
Fixed an issue where the timer could start before the car had crossed the starting line in several tracks.
Fixed a crash when a steering wheel without FFB were used.
Unnecessary tile tips from the option menu have been removed.
Fixed an issue where the application could crash while alternating between online events in the Home tab.
Fixed an out of the world respawn on the Cantera’s track (XION Rally Argentina).
Fixed informative text in the Service Park and pre-race menu.
Fixed leaderboard related issue when playing in split screen mode.
Fixed issue where it was impossible to switch between cars in spectator mode after the spectated player had finished the race.
Fixed various Japanese localization issues.
Fixed issue where the message “Press triangle to replace the punctured tire” could stay displayed in the test area.
Fixed an issue where the racer could disappear when spectating with the aerial camera.
Fixed wrong display of badges on the Driver Card.
Fixed an issue where it was impossible to repair brakes or suspensions in the service park between two races.
Resolved a particles related crash.
Resolved a post process related crash.
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