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One of the biggest paywalls to rFactor 2 multiplayer racing has been that users had to own every car that was in the server they joined, even if that car wasn’t active in the current race. For example if you wanted to race in a server with the recently released BTCC car content all driveable, you had to own it all. iRacing also had this issue until a few years ago, and according to an announcement today on social media, Studio 397 will be removing this requirement with the 2023 Q1 official release as well. The studio has announced that the build will be delayed to Tuesday February 21, 2023 to allow this feature to be added.

Additional information on the upcoming build that was recently deployed as a release candidate has been posted by the studio including a profile of upcoming GT3, tire and BOP changes as well as the very welcome update to allow for package management inside the UI.

Social media text:

Hello sim racers!

With the upcoming Q1 2023 update and content release for rFactor 2, we’ve got quite a few goodies up our sleeves, some of which will be news to you all… but on to that one in a minute.

Quite frankly, because of the sheer volume of things we are set to bring into this new build, we could do with a little more time to add the finer polish we need before we feel confident pushing out the update into the public domain – as such, we’ve taken the decision to delay our new release until Tuesday 21st February.

That said, remain on schedule to deploy the GT3 update and BOP on Tuesday, February 7th, with a further refinement coming on the 21st based on community feedback.

So, let’s tell you one of the big reasons why we want to delay… this Friday, we will update our Release Candidate with a new feature… the ability to race online against content you don’t own! Exciting as this is, we just need more time to polish it all up, and a few other bits, so we hope you don’t mind a little delay – I’m sure you will think it was worth the wait!

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