Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
AMS2 is a comprehensive simulation of the Brazilian motorsports scene, featuring all major Brazilian racing series, race tracks and manufacturers, as well as a selection of modern and classic content from around the world.
Copa Petrobras de Marcas is a touring car series in Brazil that launched in 2011, showcasing manufactures such as Chevrolet, Mitsubishi, Ford and Toyota. Petrobras, a large Brazilian oil company, commissioned Reiza to create Copa Petrobras de Marcas and offered it as a free download to fans of the series.
Copa Petrobras de Marcas uses the isiMotor (rFactor) engine.