As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Burke Lakefront Airport in Cleveland, Ohio, United States has been used by IndyCar since July 4, 1982. A fully functioning airport the rest of the year and shut down for the event, the race was very popular amongst fans, as the long, wide, runways allowed for side-by-side racing, fast speeds, and superb passing zones around the entire track.
First seen in sim racing with IndyCar Racing (1993).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the seventeenth title in the Formula One series developed by the studio.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the sixteenth title in the Formula One series developed by the studio.
F1 22 is the fifteenth title in the Formula One series developed by Codemasters and is the first to include the vast changes to the regulations that year.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the fourteenth title in the Formula One series developed by the studio.
F1 2020 is based on the COVID-19 affected 2020 Formula One World Championship, and features all content from the F1 and F2 schedule that was originally planned as well as some historic content.
F1 2019 is based on the 2019 Formula One World Championship, and features content from the 2018 and 2019 Formula 2 Championship. The game is developed and published by Codemasters and is the twelfth title in the Formula One series developed by the studio.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.
RRE/R3E is a free-to-play racing simulator that allows sim racers to race a variation of cars and tracks from all around the world.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.
GP4 is a simulation of the 2001 Formula One World Championship. It includes the 17 tracks from the season and allows the player to select from 11 teams.
GP3 is a simulation of the 1998 or 2000 Formula One World Championships. It includes the 16/17 tracks from the seasons and allows the player to select from 11 teams.
GP 500 was a racing simulator released in 1999 by MicroProse for PC created by Melbourne House.
The game is a simulation of the 1998 FIM Road Racing World Championship GP 500 motorcycle circuit. It was notable for its advanced physics and realism developed in co-operation with motorcycle racer Kenny Roberts Jr.
GP2 is a simulation of the 1994 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 14 teams.
F1GP is a simulation of the 1991 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 18 teams.