Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
iRacing today announced they will bring Brazil’s Stock Car Pro Series to their service in 2022. This will add the Stock Car Pro Series Chevrolet Cruze and Toyota Corolla to iRacing that are currently only in Reiza Studios’ Stock Car and Automobilista products.
Brazil’s premier stock car racing circuit was introduced in 1979, and celebrates its 43rd season in 2021. Many of the country’s all-time great racers, including Formula 1 and IndyCar race winners, have spent time in the series over the years; current full-time drivers include F1 veterans Rubens Barrichello, Felipe Massa, Nelson Piquet Jr., and Ricardo Zonta, as well as IndyCar and Indianapolis 500 champion Tony Kanaan.
The Chevrolet Cruze is the ninth Chevrolet model used in the history of Stock Car Brasil, as Chevrolets have competed in the championship every year since its inception. Drivers have taken the Cruze to each of the last four series titles, with Daniel Serra winning from 2017-19 and Ricardo Mauricio taking his third career title in 2020. The Toyota Corolla made its debut in the series in 2020 as Toyota’s first entry into the championship, and won on its debut with Zonta behind the wheel.
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