Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Emerson Fittipaldi had four wins in the Chevrolet-powered Penske PC-21 during the 1992 season, but the car was considered quite uncompetitive in 1992 and 1993 compared to the Lola T92-00 and T93-00.
Ayrton Senna tested the Penske PC-21 on December 20, 1992 after his 1993 McLaren contract negotiations stalled. He ultimately never raced it.
First seen in sim racing with IndyCar Racing (1993). This car with #16 ALUMAX/AMAX livery was the cover image of all the boxes for IndyCar Racing after version 1.0, replacing the 1992 #1 Lola T92-00 of Michael Andretti: