Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
iRacing’s upcoming BMW M Hybrid V8 car has been previewed in a tweet by BMW Motorsport. I think this is the first time it has been shown in-engine, with the previous one looking fairly obviously photoshopped from the BMW press renders.
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