Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
iRacing have posted a trailer for their previously announced upcoming Renault Clio Cup car.
Description:
Single-make championships by Renault have been some of Europe’s most approachable lower-level road racing series for nearly six decades. Originating in 1966 in France with the Gordini, the first-generation Clio debuted in 1991, by which point most major European countries had a series of their own. After a brief hiatus, the Clio became the marque of choice once again in the early 2000s, and has been Renault’s car of choice ever since. The fifth-gen Renault Clio Cup car debuted in 2020 and has since been adopted by the five active Clio Cup series across Europe. Powered by a Renault HR13 engine, the car weighs just 1030 kilograms with a 2579 mm wheelbase, making it quick and agile, and a fun experience for drivers of all skill levels.
Trailer:
View this video on YouTube: https://youtu.be/pmYx_xn02eM and please consider subscribing to RSC’s channel.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →