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Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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iRacing have posted a few news items detailing upcoming changes including the Ferrari 488 GT3 Evo that will join the service. Here are the individual bits of news:
– Ferrari 488 GT3 Evo coming 2021 Season 4 (post, trailer below)
– AI support is coming to hosted servers (post)
– AI support coming to Supercars Ford Mustang GT and Holden ZB Commodore, Super Late Models cars, Ferrari 488 GT3 EVO, Porsche 911 GT3 Cup (992) (post)
– AI support coming to Hickory Motor Speedway, Bristol Motor Speedway, Concord Speedway, Five Flags Speedway, Myrtle Beach Speedway and The Bullring at Las Vegas Motor Speedway, Mount Panorama and Phillip Island (post)

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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