As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
iRacing have posted a few news items detailing upcoming changes including the Ferrari 488 GT3 Evo that will join the service. Here are the individual bits of news:
– Ferrari 488 GT3 Evo coming 2021 Season 4 (post, trailer below)
– AI support is coming to hosted servers (post)
– AI support coming to Supercars Ford Mustang GT and Holden ZB Commodore, Super Late Models cars, Ferrari 488 GT3 EVO, Porsche 911 GT3 Cup (992) (post)
– AI support coming to Hickory Motor Speedway, Bristol Motor Speedway, Concord Speedway, Five Flags Speedway, Myrtle Beach Speedway and The Bullring at Las Vegas Motor Speedway, Mount Panorama and Phillip Island (post)
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