Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.
Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.
Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Yesterday the good folks over at iRacing deployed their third patch of the current season. See the release notes below.
iRACING UI:
————————————————————–
Navigation
When a navigation request is made to the iRacing application while it is already open, such as a URL that opens a particular Time Attack Competition, the application now loads the requested path.
Teams
Fixed an issue where an edit button was enabled for Teams which you are not an Admin for during Team Registration.
SIMULATION:
————————————————————–
Time Attack
Qualifying Conduct Scrutiny may now be in effect for Time Attack Competitions.
Receiving a 0x from wall contact will now correctly invalidate the lap time.
Visual Effects
Fixed an issue where smoke was rendering too bright in mirrors.
Cameras
Fixed an issue when using the free-move camera where it would rotate to an arbitrary angle when first engaged.
Telemetry
The telemetry value, “SteeringColumnPeakTorqueNm” is now logged to disk as well as to live telemetry.
Admin Commands
Fixed an issue with the “!pitclose” admin command where penalties issued for green flag closed pit entry were being discarded when the caution was actually started.
– – Lucky Dog decision will now also ignore drivers with EOL penalties.
CARS:
————————————————————–
Audi R18
iRacing setups have been updated.
Audi R8 LMS
iRacing setups have been updated.
BMW M4 GT3
Fixed an issue with the tooltip information for the rear wing angle adjustment range.
NASCAR Gander Outdoors Chevrolet Silverado
iRacing setups have been updated.
NASCAR Gander Outdoors Ford F150
iRacing setups have been updated.
NASCAR Gander Outdoors Toyota Tundra
iRacing setups have been updated.
Porsche 919
iRacing setups have been updated.
SCCA Spec Racer Ford
Onboard engine sounds have been improved.
Supercars Ford Mustang GT
Fixed an issue where the in-car ARB adjustments did not actually affect bar stiffnesses.
Supercars Holden ZB Commodore
Fixed an issue where the in-car ARB adjustments did not actually affect bar stiffnesses.
[Legacy] V8 Supercar Ford FG Falcon – 2014
Fixed an issue where the in-car ARB adjustments did not actually affect bar stiffnesses.
[Legacy] V8 Supercar Holden VF Commodore – 2014
Fixed an issue where the in-car ARB adjustments did not actually affect bar stiffnesses.
TRACKS:
————————————————————–
Atlanta Motor Speedway
Turn 1 and Turn 2 billboards have been updated.
Lanier National Speedway
(Dirt) – The Pace Car Driver is making progress on driving at this track. The Pace Car Driver will no longer drive through barriers and the infield, but will instead take an extra lap before leaving the pits – this leaves drivers one less lap to form-up before pitting. If you plan to host an event here, we recommend adding one additional caution lap to your event. The Pace Car Driver will continue training.
Okayama International Circuit
Fixed an invisible collision volume on pit road that extended into the pit stalls.
Patched up several surface seams around the track.
Weedsport Speedway
Fixed an issue with invisible collisions occurring near a wall on the inside of Turn 4 for cars not using the New Damage Model.
Smoothed a pothole near the pit exit.
Some objects, including in-field barriers and lights, have had their camera distance settings improved to prevent visual popping as the camera changes distances from the object.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.