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Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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iRacing announced yesterday that they will add two new touring cars to the service for 2022 Season 1 with the addition of the Honda Civic Type R and Hyundai Elantra N TC.

These two new vehicles will join the Audi RS 3 LMS in the 13th Week Touring Car Challenge, a single-week touring car series that runs after next week’s build and will also feature the iRacing debuts of Knockhill Racing Circuit and an all-new scan of Watkins Glen International. The cars will then assume their positions in the C-class iRacing IMSA Michelin Pilot Challenge and D-class Touring Car Challenge for 2022 Season 1 the following week.

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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