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Footwork FA12

This FootworkArrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.

First seen in sim racing with F1GP (1992).

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

Late last night Reiza released their v1.3.1.0 hotfix along with the eagerly-awaited Racin’ USA Part Two DLC. The DLC adds 1990’s American open-wheelers from Reynard, Lola and Swift, as well as the Cleveland Burke Lakefront Airport and Watkins Glen International. Road America will be added to the pack later this month with “further machines from that same era”.

You can view the changelog below these screenshots.

CONTENT
Tracks

Added Cleveland Burke Lakefront airport circuit (part of the Racin´ USA Pt2 DLC pack)
Added Watkins Glen International (4 layouts) (part of the Racin´ USA Pt2 DLC pack)

Vehicles

Added Reynard 98i, Swift 009C, Lola T98 to Formula USA Gen2 class (part of the Racin´ USA Pt2 DLC pack)

GENERAL

Optimized FFB/custom script performance
Further revisions to shadow cascading parameters
Revised AI suspension rates to minimise some cars appearing to “jitter” in online races (as prediction netcode for human opponents in Multiplayer uses those same AI parameters)
Fixed selection issues in Custom AI grids feature
Further adjustments to shadow cascading parameters

UI & HUD

Added engine displacement, weight distribution, wheelbase specs to vehicle browser and loading screen
Added driver flag to pre/post session leaderboards
Fixed online rating regulations options being visible in single player.
Fixed stretched fuel icon on session overview screen
Fixed stretched flag textures on nationality selection screen
Fixed aspect ratio of loading screen vehicle render
Adjusted mouse activation zones on monitr screen
Updated credits list

PHYSICS & AI

Minor tire tread revisions to GTE, GT3, F-V10 G1, F-V10 G2, F-Reiza, Super V8
Revised rain tires for all classes; Increased slick dropoff in wet for GT cars
Further fine-tuning for ABS system
F-Trainer AI Calibration pass

Revised rain tires; Increased slick dropoff in wet for GT cars
Added wet & hard compounds for F-USA G2; medium & revised hard for F-ultimate
Adjusted helper spring rates for Porsches Cup, GT3-R & RSR GTE
Updated SuperV8 suspension (reducing sprung mass), revised splitter aero
Revised AI suspension parameters should minimise issues with AI potentially rolling or bouncing off high curbs on some tracks

Small hotfix released today (no exe version change):

Added F-USA Gen2 to Formula vehicle filter: Fixed F-USA Gen2 being incorrectly sorted in non-English languages
Corrected engine specs for F-USA cars in vehicle info
Adjusted tire wear rates for F-USA, F-V10 Gen1 & F-Ultimate tires
Slightly reduced ideal opearing window for F-USA tires
Adjusted AI suspension rates for Cadillac DPi, F-Ultimate, P1, GTE, GT3, GT4 class cars to minimise issues when running over curbs
Updated F-USA onboard sounds
Watkins Glen: Reworked marshal huts, added tall watchtowers, updated trackside cameras
Added cockpit antenna vibration to Swift 009c

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