As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Grand Prix 2, released in the American market as Grand Prix II, is a racing simulator released by MicroProse in 1996. It was made under an official FIA license for the 1994 Formula One season, with all of the circuits, teams, drivers and cars.
It had 3D texture mapping and SVGA graphics, as well as an early 3D physics engine. Grand Prix 2 is recognized as one of the definitive racing simulations of its era.
Running in Windows 10
This software runs without issue in DOSBOX (a DOS emulator).