If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
ECC and 505 Games have posted a roadmap that details upcoming plans for the DRIFT21 drifting simulation beginning this month with a “summer trip” update that adds a caravan to our car in a series of new challenges and ends in 2024 with promises of new cars. They also noted that the DRIFT21 product will be renamed to DRIFTCE for parity with the console release.
AUGUST – Summer Trip Free Update
It’s vacation time! And you’ll need some extra storage room to drive your stuff to your summer retreat. Get your trailer, install your roof box and learn how to drift with it in a series of challenges.
OCTOBER – Steam Deck and Driving Wheels Free Update
This will be a technical update to fulfill the Steam community request to optimize the game for the Steam deck and include additional Driving Wheel support.
DECEMBER
An exciting new racing track with challenges.
EARLY 2024
Licensed cars with customizable parts.
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