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As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

 

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Codemasters released the 1.9 update for DiRT Rally 2.0 today and obviously the big news with this update is that ‘Oculus VR Mode’ has been added when launching the game. This is far superior and gets rids of many complaints VR users had. Other than that, I see a lot of decent fixes that should improve the overall quality of life when running DR2, but nothing that fixes a bug I ever experienced.

Their release notes:

Content:
Added files for Yas Marina Circuit, Abu Dhabi in preparation of DLC release on October 8th.
Added files for Peugeot 206 Rally in preparation of DLC release on October 22nd.
Added files for Volkswagen Golf Kitcar in preparation of DLC release on October 22nd.

Features:
New feature: Broadcast Mode (Beta). Players can now spectate others in Multiplayer Lobbies.
New camera angle: “Dashboard”

VR:
Added “Launch DiRT Rally 2.0 in Oculus VR Mode” command to Steam version.*
Adjusted default Chaperone setup by forcing Seated Mode.
Improved readability of various UI elements.
Made various improvements to reduce stutter during head movement.

Audio:
Resolved multiple triggers relating to audio cutting out mid-Stage.
Resolved issue where turbo blow-off sounds were not playing when players released the throttle.

Hardware:
Added “Handbrake Deadzone” and “Handbrake Saturation” options to Advanced Input Settings.

My Team:
Added ability to “restart” My Team career by resetting player inventories.
Resolved issue where selling an upgraded car would not show the correct amount of Credits refunded.
AI Challenges: Resolved issue where AI drivers would score double points after player recovers from Terminal Damage.

Freeplay:
Custom: Added ability to autofill an Event with all available routes for a chosen Location.
Historic: Resolved issue where retiring from an event would mark current Championship as “Completed”.

AI:
Modified AI behaviour when taking the final corner at Estering, Germany.

Miscellaneous:
General stability improvements and minor bug fixes throughout title.

Version 1.10 is in development and is expected to release around October 29.

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