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As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Codemasters today deployed an update for DiRT Rally 2.0 that includes a large number of new eSports liveries as well as fixes for Logitech controllers.

Content:

New Livery: SUBARU Impreza 1995 – DiRT Rally 2.0 World Series (Black)
New Livery: SUBARU Impreza 1995 – DiRT Rally 2.0 World Series (Blue)
New Livery: SUBARU Impreza 1995 – DiRT Rally 2.0 World Series (Red)
New Livery: SUBARU Impreza 1995 – DiRT Rally 2.0 World Series (Yellow)
New Livery: SUBARU Impreza 1995 – DiRT Rally 2.0 World Series (Green)
New Livery: SUBARU Impreza 1995 – DiRT Rally 2.0 World Series (Pink)
New Livery: Volkswagen Polo R Supercar – DiRT Rally 2.0 World Series (Black)
New Livery: Volkswagen Polo R Supercar – DiRT Rally 2.0 World Series (Blue)
New Livery: Volkswagen Polo R Supercar – DiRT Rally 2.0 World Series (Red)
New Livery: Volkswagen Polo R Supercar – DiRT Rally 2.0 World Series (Yellow)
New Livery: Volkswagen Polo R Supercar – DiRT Rally 2.0 World Series (Green)
New Livery: Volkswagen Polo R Supercar – DiRT Rally 2.0 World Series (Pink)

Hardware:

Added support for Logitech TRUEFORCE™ hardware (ie: Logitech G HUB G923 racing wheels).
Resolved multiple Logitech-related issues that arose from Version 1.17 update.

Cars:

Volkswagen Polo GTI R5 – Resolved issue where engine audio file reverted to older iteration (previously used in Version 1.15).

Miscellaneous:

Updated Volkswagen logo in menu screens to match new real-world version.

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