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Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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Codemasters have now released the 1.15 update for their DiRT Rally 2.0 title. It doesn’t add much, with just a new livery (screenshots below) and a couple of tiny tweaks… The main reason for the update appears to be re-enabling the World Series for upcoming eSports events.

Content:
New livery: Royal Air Force – Ford Fiesta R5

UI/UX:
Re-enabled World Series tab on main menu to accommodate for DiRT Rally 2.0 World Series Qualifiers.

Note:
Players who take part in World Series Qualifiers will earn a new car (Ford Fiesta R5 MKII), which is set to be released in version 1.16.
Players who take part in Qualifiers using v1.15 will get the car when it releases.

Rallycross:
Updated sponsor board branding on all FIA World Rallycross championship tracks to reflect real-world updates.
Adjusted performance of AI drivers in wet conditions (decreased pace by 1%).

Cars:
SUBARU Legacy RS – Added ability to upgrade brake durability in My Team, in line with other cars across the game.
SUBARU WRX STI (Rallycross) – Updated livery number which was previously difficult to see.
Peugeot 208 WRX (2019) – Adjusted position of gear indicator which was previously obscured by steering wheel.
Locations:

Perth and Kinross, Scotland – Adjusted collision detection for some log piles, which previously resulted in invisible collisions.
Perth and Kinross, Scotland – Adjusted Pace Note timings for a small number of corners on Newhouse Bridge Stage (now come slightly earlier).
Perth and Kinross, Scotland – Resolved issue regarding notable FPS drop on South Morningside and Old Butterstone Muir Stages (narrow bridge section).

Colin McRae Scenarios:
Updated completion text in German, French, Italian and Spanish for consistency.

1.16 is due in October, and will undoubtedly do something huge like disabling the World Series section.








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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

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