Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
SoHLagunaSeca.zip
sbk_mtt_explorer.zip
GP4 is a simulation of the 2001 Formula One World Championship. It includes the 17 tracks from the season and allows the player to select from 11 teams.
SpiritOfHeat.zip
GP4Manuals.zip
heatpatch13.zip
F12K2 is a simulation of the 2002 Formula One World Championship. It includes the 17 tracks from the season and allows the player to select from 11 teams.
FIAGTV3.zip
sbk_mixextractor.zip
n2002_update_1102.zip
This official update to NASCAR Racing 2002 Season fixed an issue with AI losing traction, fixed a couple of multiplayer cheats, improved D3D rendering and a texture problem at Texas Motor Speedway.