Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
In a somewhat shocking turn of events, especially for those in sim racing who have become so familiar with Geoff Crammond and his Grand Prix series, Infogrames yesterday announced that the studio responsible for those titles would be immediately shutdown, going on to confirm today this means the XBOX release of Grand Prix 4 has been cancelled.
This is quite sad when you consider that the licensing fee is no doubt fully paid and the XBOX product was demoed to press and appeared to be almost ready for release according to various published previews.
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