Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Located in Illinois, United States this 0.25-mile dirt oval is known for hosting Sprint Car and Late Model races.
First seen in sim racing with iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
simr_toyota_demo.pdf
Manual is Japanese, which is the only language any manuals were released in for this title. The software itself is in English.
SIMR_Toyota_Demo.zip
f12001update.zip
Historic rally simulation from Bugbear Entertainment, who went on to develop the FlatOut and Wreckfest titles.
n4_1316_intl_fix.zip
n4_1306_us_fix.zip
Laguna_Seca.exe
Mosport.exe
Road America.exe