Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
SRX is the accompanying software to the newly-formed Superstar Racing Experience series and uses the same software base as the previous Tony Stewart games.
TSAAR is an oval-centric simulation featuring multiple dirt oval cars and tracks.
NASCAR Heat is a 2000 racing video game for the PlayStation, Microsoft Windows and Game Boy Color. It was developed by Monster Games and published by Hasbro Interactive.