Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Located in Illinois, United States this 0.25-mile dirt oval is known for hosting Sprint Car and Late Model races.
First seen in sim racing with iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Croft_Circuit_Texture_Update_V1_0.zip
Netkar_0.9.9.zip
LFS is a racing simulation developed by a three man indie team and is considered to be one of the most realistic sims of all time despite it’s age.
limerock-chicane.zip
limerock.zip
RACEDRIVERMP.zip
F1_Challenge_99-02_Manual.pdf
netKarMulti044.zip
indycar_series_pc_demo_no_directx.zip
CMR3PCDemoInstallv4.zip
nr2003_trackpack01_en.zip
The NASCAR Racing 2003 Season Track Pack adds three new fantasy tracks to the game: Eight Bowl Superspeedway – A 2.5-mile figure-eight superspeedway with 31 degrees of banking. Hillside International Speedway – A 1-mile speedway with 36 degrees of banking. Papyrus Motorsports Park – A 3.77-mile high speed 7 turn road course.