Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Reiza Studios today tweeted some more screenshots of their upcoming content.
Hockenheim has had some love recently with iRacing also announcing it will be added to their platform in the future. Really these Automobilista 2 screenshots look great. I am especially excited about the historic layout!
Reminder that you get the DLC for free if you buy AMS2 before the DLC release.
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