Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Studio 397 published their monthly roadmap today, opening with a preview of the McLaren Senna GTR.
Gorgeous trailer for the McLaren Senna GTR:
They went on to talk about the upcoming installment of World’s Fastest Gamer, teased an upcoming esports event with Porsche, then gave a technical update on the server woes that caused the rF24 to be red flagged last month. The good news being that they believe they’ve isolated and fixed some of the problems… They just need more testing.
The studio also announced they would be at SimExpo, along with some surprises… They also published this teaser of the Nurburgring…
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