Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Codemasters released the final location of DiRT Rally 2.0 Season 2 today. Estering hosted its first Rallycross event in 1972, and is characterised by its thick gravel sections, difficult Joker Lap and high speed straight, one of the few places where Rallycross cars can reach their top speed. Estering draws a large crowd each year, and is acknowledged to be a true fan favourite.
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