If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
rFactor 2 developer Studio 397 today released the 2020 version of the Zandvoort Circuit for the title. It is available for free and can be subscribed to in their Steam Workshop profile.
This release comes at a time when the real F1 race was supposed to be taking place, so it’s nice that we can now do some virtual racing there…
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