Share This Page

Facebook Twitter Reddit

Tagged Software

News (39)
Videos (1)
Cars (3)
Tracks (4)


Posted: May 1, 2020 @ 08:50 pm GMT-0600
Updated: Feb 13, 2023 @ 11:24 am GMT-0600
Sorting Tags: KartKraft, News - All, News - Software,

Support RSC

RSC has disabled Google Ads to increase page speed and would appreciate your support via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below:
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

Black Delta today released a new update for their karting simulation, KartKraft. Steam should update automatically.

Force Feedback Update:
The FFB algorithm now uses a force-based calculation, rather than impulse-based. This significantly increases detail and feedback through the steering system. FFB settings may need to be adjusted and can be increased relative to their previous settings. Without overhyping it, this completely changes the feel of the game. We look forward to hearing your feedback.

Increased longitudinal tyre skid volume
DirectInput no longer reacquires FFB devices when a system device change flag is set. Possible fix for periodic stutters when driving
Increased front tyre grip on MG Yellow
Fixed bug where the driver would be standing in the vehicle for a frame upon being connected to the kart
Fixed bug where vehicle radar would detect opponents above or below you. e.g. PFI bridge.
Fixed incorrect map loading in NTK KZ2 Minimal Time Trial
Network stats can now be made visible on the HUD via Settings->Game->Hud->Show Network Stats
Fixed bug where sessions wouldn’t refresh properly if screen remained open for hours
Added a “wrong way, turn around” notification when the driver is driving backward around track
Added pit indicator to HUD placings
Ping now draws on the left side of placings in HUD
Fixed crash when restarting race
HUD adjusted to avoid overlapping elements with large numbers of racers
Disconnected players draw ping as “–” instead of “0”
Enabled onboard cameras in spectator mode
Fixed driver being detached from kart sometimes upon spawning into map
Fixed unresponsive register button in the scheduled session list
Added delta to live placings HUD widget in Online Practice

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.


Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.