As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
During a charity livestream today on a Twitch stream Greg Hill posted the following screenshot. There’s not a lot more information, but it’s pretty cool to have this confirmation that such a highly requested feature that really is such a massive part of racing outside US oval racing is in-progress.
As I commented when they first previewed Hockenheim (the track used for this as well), it’s pretty annoying that they are previewing with a McLaren not using the livery it had in real life as it gives me a heart attack thinking they have also licensed a more modern F1 car… But, oh well. Maybe it’s part of the licensing agreement to showcase the sponsors McLaren tell them to.
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