As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
In a somewhat shocking turn of events, especially for those in sim racing who have become so familiar with Geoff Crammond and his Grand Prix series, Infogrames yesterday announced that the studio responsible for those titles would be immediately shutdown, going on to confirm today this means the XBOX release of Grand Prix 4 has been cancelled.
This is quite sad when you consider that the licensing fee is no doubt fully paid and the XBOX product was demoed to press and appeared to be almost ready for release according to various published previews.
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