As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
YouTube user RED4424 has published a video showing what he labels to be the SRX physics and gameplay. It’s a good video with laps on the licensed tracks, showcasing nicely what it looks like to do a single car lap on them with no AI.
While I would expect a gameplay video to include some opponents, whether human or AI-driven, it’s still a decent video. The tracks look reasonably detailed. Though I am confused to hear that “if you’ve ever watched any of their live races, it feels about like it looks” considering SRX hasn’t raced yet – at all – that kind of comment just makes me wonder if the video creator worked without guidance on what to say.
I’ll let you make up your own mind on that one. And whether it matters.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →