At one point I wasn’t a big fan of 3D grass in sim racing because it tended to look out of scale or just look awful from certain angles, but recently I feel developers who have implemented it did a better job and ultimately they have won me over.
It seems that iRacing will be the next developer to implement it (assuming this September), with Greg Hill recently posting these preview images on Twitter.
The screenshots are from Bathurst, Interlagos (I think), Road America and Weedsport Speedway:
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