Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
After major configuration changes for the upcoming 2020 F1 season, the new track layout was announced for both F1 2020 (Codemasters) and rFactor 2 (Studio 397). Studio 397 were first to release the track in May, 2020.