Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
The Williams FW18 was an evolution of the previous seasons FW17, and was powered by a Renault RS 08 V10 engine. It dominated the season, winning 12 of 16 races to become statistically Williams’ most successful F1 car of all-time. Damon Hill took the title, becoming the first son to follow in his father’s footsteps by winning one.
Included with F1 2019 as historic content.
Added as historic content to F1 2020.