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Posted: Oct 3, 2022 @ 11:16 am GMT-0600
Updated: Feb 13, 2023 @ 09:59 pm GMT-0600
Sorting Tags: News - All, News - Software, TrackDayR,

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A new update has been released for TrackDayR that includes a whole new steering system, a completely new helmet cam, new night mode (with circuit lights), new GPU instancing shaders, new audio recorded from bikes and a lot of new or updated content. Don’t forget to ‘Restore Defaults’ in your controller settings with this update.

Here is the new and updated content:

Tracks

– Adria International Raceway
– Cremona Circuit with the new layout
– Lombardia Circuit
– Michigan MX
– Hurricane MX
All the old circuits have been updated and optimised to the new Unity3D frameworks version

Bike

– New supermoto model (only with foot riding style at the moment)

Software changelog:

New Center of mass calculation system

Improved Suspension System

Improved Dirt Tyre Model

New Rider Weight manual Front and Rear – this will change the center of mass of the bike depending on rider seat position (remember to set up keybinding on controls options)

New Tyre Deformation System

New GPU instancing shaders

New Helmetcam – Much stable and immersive than before

Improved Physics Model for the dirt bikes

New in air control physics system for whips and scrubs

New Shader with dirt and mud layers for bikes

New Shader with dirt and mud layers for helmets

New Shader with dirt and mud layers for tyres

New sounds for Dirtbike 4t, dirtbike and Supermoto 4t

Improved Wheeling Managment

Improved in air managment with throttle and rear brake

Improved dirtbike position with foot who can keep surface position

New vertical and lateral Aerodynamic system

LOT OF MINOR FIXES – sincerely we have lost count of them 😛

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